Maybe I have really low expectations for anything LucasArts publishes, but Fracture isn’t bad. Terrain deformation turns out to be a fun gimmick. Of course everything else about it is highly derivative; the visual style reminds me of the Tribes series, UI is like Gears and the now ubiquitous regenerating health bar is present. But Fracture nails the basics; it has a solid framerate, tons of physics and a nice level of polish. I did notice one big sticking point, (at least on the PS3 version) they forgot to implement rumble. No rumble in a game where you can erect a column of earth with a grenade?
I hope this game turns out to have at least a few fatal flaws, that way Fracture won’t have to survive the injustice of being good and ignored while Force Unleashed sells a million.

Hi, I found your blog on this new directory of WordPress Blogs at blackhatbootcamp.com/listofwordpressblogs. I dont know how your blog came up, must have been a typo, i duno. Anyways, I just clicked it and here I am. Your blog looks good. Have a nice day. James.
Posted by James on September 20th, 2008.
Thanks James!
Posted by d+pad on September 20th, 2008.