<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Portal: Still Alive: Mostly a triumph</title>
	<atom:link href="http://croutondays.d3p0.com/this-was-a-triumph/feed/" rel="self" type="application/rss+xml" />
	<link>http://croutondays.d3p0.com/this-was-a-triumph/</link>
	<description>&#60;a href=&#34;http://dpadr.com&#34;&#62;here&#039;s me&#60;/a&#62;</description>
	<lastBuildDate>Sat, 28 Nov 2009 23:03:02 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Ross Presser</title>
		<link>http://croutondays.d3p0.com/this-was-a-triumph/comment-page-1/#comment-70</link>
		<dc:creator>Ross Presser</dc:creator>
		<pubDate>Wed, 24 Dec 2008 21:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://croutondays.d3p0.com/?p=125#comment-70</guid>
		<description>More annoying than anything else is the blog author&#039;s misuse / misspelling of the word &quot;tenets&quot;.</description>
		<content:encoded><![CDATA[<p>More annoying than anything else is the blog author&#8217;s misuse / misspelling of the word &#8220;tenets&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Brightwell</title>
		<link>http://croutondays.d3p0.com/this-was-a-triumph/comment-page-1/#comment-26</link>
		<dc:creator>Ben Brightwell</dc:creator>
		<pubDate>Tue, 02 Dec 2008 17:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://croutondays.d3p0.com/?p=125#comment-26</guid>
		<description>&gt;&gt; It is like saying the “the cake wasn’t very good and should
&gt;&gt; have been better”. How?

The cake is a lie.

I think the intuition these levels are missing stems from the fact that they were originally written for a 2D flash game. That said, you could see the entire level when it was 2D, and now have a more limited view being first-person in 3D.

I don&#039;t know that this is a real problem, though, because I liked the additional challenge.

Good writeup, though.</description>
		<content:encoded><![CDATA[<p>&gt;&gt; It is like saying the “the cake wasn’t very good and should<br />
&gt;&gt; have been better”. How?</p>
<p>The cake is a lie.</p>
<p>I think the intuition these levels are missing stems from the fact that they were originally written for a 2D flash game. That said, you could see the entire level when it was 2D, and now have a more limited view being first-person in 3D.</p>
<p>I don&#8217;t know that this is a real problem, though, because I liked the additional challenge.</p>
<p>Good writeup, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: New 001</title>
		<link>http://croutondays.d3p0.com/this-was-a-triumph/comment-page-1/#comment-23</link>
		<dc:creator>New 001</dc:creator>
		<pubDate>Sat, 25 Oct 2008 12:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://croutondays.d3p0.com/?p=125#comment-23</guid>
		<description>I bought Portal: Still Alive, and I thought the challenge maps were cool; they were harder than the original Portal campaign maps, and they also included some new objects like moving celings/walls that crush you, electric chambers, laser walls, etc. They were quite fun to play through!</description>
		<content:encoded><![CDATA[<p>I bought Portal: Still Alive, and I thought the challenge maps were cool; they were harder than the original Portal campaign maps, and they also included some new objects like moving celings/walls that crush you, electric chambers, laser walls, etc. They were quite fun to play through!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neal</title>
		<link>http://croutondays.d3p0.com/this-was-a-triumph/comment-page-1/#comment-9</link>
		<dc:creator>Neal</dc:creator>
		<pubDate>Wed, 03 Sep 2008 05:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://croutondays.d3p0.com/?p=125#comment-9</guid>
		<description>&gt;&gt; they lack the same refinement as the original maps. 
&gt;&gt; It seems clear to me that the makers of this additional
&gt;&gt; content did not follow the same rigorous design tenants
&gt;&gt; that Valve and the Portal team used for the original game.

Suggestion, be specific about your criticism. You&#039;re saying the new Portal content is of a lower quality, but don&#039;t follow it up with specific details or examples. It is like saying the &quot;the cake wasn&#039;t very good and should have been better&quot;. How? 

Take Care :)</description>
		<content:encoded><![CDATA[<p>&gt;&gt; they lack the same refinement as the original maps.<br />
&gt;&gt; It seems clear to me that the makers of this additional<br />
&gt;&gt; content did not follow the same rigorous design tenants<br />
&gt;&gt; that Valve and the Portal team used for the original game.</p>
<p>Suggestion, be specific about your criticism. You&#8217;re saying the new Portal content is of a lower quality, but don&#8217;t follow it up with specific details or examples. It is like saying the &#8220;the cake wasn&#8217;t very good and should have been better&#8221;. How? </p>
<p>Take Care <img src='http://croutondays.d3p0.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
